The construction of the more modern artillery piece is shown below the lower image shows the added shadows: See my earlier post for details of rolling vehicle animation. The flash Wipes From Right quickly (0.3 sec) and Disappears, followed by the wheels and cannon/carriage moving to the right while the wheel Spins (25 degrees). The muzzle flash is a Pie shape with a gradient fill (red outlines added for clarity): The animation consists of the cannon firing and then rolling backward due to the recoil. Again, these are standard PowerPoint shapes and don’t require any hand drawing. The version on the left shows the added shapes outlined in red and the one on the right shows the results without the outlines. Here’s a version of the cannon with highlights and shadows added: Similarly, shadows would appear at the bottom. The idea is to imagine the light coming from above so that highlights would appear near the top of objects (especially surfaces that may be shiny). However, using standard PowerPoint shapes as highlights and or shadows adds depth without a lot of effort. You might think this would require more details. This, like the other icons in this series is relatively “flat” in appearance this is acceptable for smaller versions of the icon but you might want to add more interest to a larger version. With our “corporate colors” for fill, this is the result: The wheel is made from a Donut, a circle and elongated Hexagons for spokes: Like other icons in this series, the traditional cannon is made from built-in PowerPoint shapes. CannonsĬannons with a firing animation can be used to indicate a salute or a conflict: The animation is a single Wipe From Bottom. The “thermometer” consists of a number of lines and Rounded Rectangles. The animation also consists of a series of Spins. The “margin meter” also consists of two groups: the case, dial and label, and the needle group: The animation is a series of Clockwise and Counterclockwise Spins applied to the needle group: A circle (blue) is grouped with the line to position the pivot point for the needle. A Block Arc (green outline) forms the red zone on the dial. This meter consists of two parts: the dial and case, and the needle. The next meter is a level meter showing a measured quantity rising to the “red” zone. Here’s what the animation looks like:Ī way to repeat groups of animations would make this simpler. The varying overlap creates variable delays in the visual effect. Then adjust the heights of the rectangles. The analyzer is made of built-in shapes and consists of several “bars,” with the size of the rectangles varied, and a case:Īn easy way to create the analyzer is to create one pair of rectangles, with 6 animations, and duplicate 10 times. Each bar consists of two rectangles the upper rectangle exits with a Wipe From Top, then enters with a Wipe From Bottom. The first meter is a simple audio (spectrum) analyzer. Note: the meters in the earlier post operate with clicks these appear and execute their animation automatically. In another post on meters, I suggested that meters (speedometers, thermometers, etc.) are useful symbols for change – improvement, increase, etc. The large dimensions of the animations provide plenty of detail and will allow you the flexibility to scale down to the exact size you need for your project.This is another in a series on animated icons – creating simple images and using animation to add impact. Flood the screen with bullets and make it flash with Castor Studios " Animated Muzzle Flash Pack 2", a collection of 14 high quality gun muzzle flash sprites fired from a side viewing angle.
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